Gameboy: fix button styles in light mode
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1 changed files with 4 additions and 0 deletions
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@ -135,11 +135,13 @@ const Gameboy: React.FC<IGameboy> = ({ className, src, aspect = 'normal', onFocu
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>
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<HStack space={2}>
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<IconButton
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theme='transparent'
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className='text-white'
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onClick={togglePaused}
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src={paused ? require('@tabler/icons/player-play.svg') : require('@tabler/icons/player-pause.svg')}
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/>
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<IconButton
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theme='transparent'
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className='text-white'
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onClick={toggleMuted}
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src={muted ? require('@tabler/icons/volume-3.svg') : require('@tabler/icons/volume.svg')}
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@ -148,11 +150,13 @@ const Gameboy: React.FC<IGameboy> = ({ className, src, aspect = 'normal', onFocu
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<HStack space={2}>
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<IconButton
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theme='transparent'
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className='text-white'
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src={require('@tabler/icons/download.svg')}
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onClick={handleDownload}
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/>
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<IconButton
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theme='transparent'
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className='text-white'
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onClick={toggleFullscreen}
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src={fullscreen ? require('@tabler/icons/arrows-minimize.svg') : require('@tabler/icons/arrows-maximize.svg')}
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